A downloadable tool

A tool built with OOP C++ and DirectX 10 for Game Devs using Windows.

Here's what the tool can do:

  • Parsing your 3D models as OBJ and MAT files
  • Generate terrains from height map
  • Reflection
  • Morph animation
  • Shader effects
  • Shadows
  • Fog
  • Lights

Built together with the "Lumberjack" Robin Rietz Berntsson December 2011.

Developed during my time at Blekinge Institute of Technology.

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